GeoTools R12

GeoTools R12



 

Features:
  1. Can use any object with point as input. Polygon Object buy pistachios and Spline.
  2. Can use Vertex Map to weigh point/particle importance ! Enable “Use Particle Weight” for this and tweak “Weight Scale”.
  3. Can use Classic C4D Particle system as input too!
  4. Can use Thinking Particles but not require this too! fireworks
  5. Can use TP Size to weigh particle particle! Enable “Use Particle Weight” for this and tweak “Weight Scale”.
  6. Can randomly generate particle if no input used. Set number Virginia reckless driving of particles with “Random Particle Count” and tweak “Random Particle Seed”.
  7. Near all parameter can be animated. Enable “Update every frame” for this.
  8. If you get some unexpected broken cuts then enabling/disabling “Create Ngons” will probably remove this.
  9. With “Invert Cut” you can cut Object from pieces and not Object in pieces as without it.
  10. the pieces can be shrink with “Shrink piece” parameter.
  11. You can get raw not cuted pieces with “Create Raw pieces”!
  12. Optimized to work with new SilverBullet4D and vice versa!
  13. Working volume can be increased with “Work space Margin”. Usually Bounding Box of “Contour Mesh In” + Margin will be used as Working volume!
  14. Will calculate volume of every piece and write it to its name!
  15. Do not require Mograph but can used with it too.
  16. Work with C4D R11.0 and R11.5 on Windows ad Mac OS X (32 and 64 bit) !
  17. Will generate UVW coordinates using one of C4D projection methods for inside/cut texture mapping.
  18. Can fix bad (shadowed) faces. Enable “Fix bad Faces” for this! Look at picture below for example.