Features:
- Can use any object with point as input. Polygon Object buy pistachios and Spline.
- Can use Vertex Map to weigh point/particle importance ! Enable “Use Particle Weight” for this and tweak “Weight Scale”.
- Can use Classic C4D Particle system as input too!
- Can use Thinking Particles but not require this too! fireworks
- Can use TP Size to weigh particle particle! Enable “Use Particle Weight” for this and tweak “Weight Scale”.
- Can randomly generate particle if no input used. Set number Virginia reckless driving of particles with “Random Particle Count” and tweak “Random Particle Seed”.
- Near all parameter can be animated. Enable “Update every frame” for this.
- If you get some unexpected broken cuts then enabling/disabling “Create Ngons” will probably remove this.
- With “Invert Cut” you can cut Object from pieces and not Object in pieces as without it.
- the pieces can be shrink with “Shrink piece” parameter.
- You can get raw not cuted pieces with “Create Raw pieces”!
- Optimized to work with new SilverBullet4D and vice versa!
- Working volume can be increased with “Work space Margin”. Usually Bounding Box of “Contour Mesh In” + Margin will be used as Working volume!
- Will calculate volume of every piece and write it to its name!
- Do not require Mograph but can used with it too.
- Work with C4D R11.0 and R11.5 on Windows ad Mac OS X (32 and 64 bit) !
- Will generate UVW coordinates using one of C4D projection methods for inside/cut texture mapping.
- Can fix bad (shadowed) faces. Enable “Fix bad Faces” for this! Look at picture below for example.If you like this software,Buy it